moimart@localhost:~$ cat peeling-feeling/press-kit.txt

press kit · assets cleared for editorial use

Peeling Feeling Press Kit

The 30-second version

Somebody stuck 250 stickers to everything you own. Peel them off and get rich doing it. Peeling Feeling is a cozy incremental game built around one real, physical interaction: grab the edge of a die-cut sticker and pull. Pull too fast and it tears; press it back down and it wrinkles; ride the fold just right for a Perfect Peel. Around that one perfect gesture grows a full collect-and-upgrade economy: rarities, holographics, surfaces, locations, a sticker market, workers, machines and prestige. Easy to learn, weirdly hard to put down.

Factsheet

Title
Peeling Feeling: Sticker Galore
Developers
Moisés Martínez (moimart) & Carlos Martínez (muffler)
Based in
Berlin, Germany
Release date
Coming soon. Wishlist on Steam.
Platforms
Steam: Windows · macOS · Linux + Steam Deck (SteamOS)
Demo
Free demo: 40 stickers across 4 sets (separate save)
Engine
Godot 4
Languages
English
Features
Single-player · offline earnings · no ads, no tracking, no accounts
Website
martinez.sh/peeling-feeling
Press contact
moises@martinez.sh
Incremental / idle Casual Cozy Collect-a-thon Satisfying Family friendly

The most satisfying peel in gaming

Every sticker is a real die-cut shape with a real fold, driven by a custom vertex-shader peel: the flap tracks your cursor, the backing shows through as it lifts, and the adhesive audibly and visibly fights back. Thin limbs tear if you rush them; heavy glue re-sticks when you hesitate; a red strain warning pulses at the fold right before the vinyl gives.

Collect them all

250 hand-crafted stickers across 10 themed sets. Six rarity tiers up to Mythic, holographic variants with animated rainbow shine and multipliers up to x1000, eight finishes from foil to iridescent, vintage years, and special pulls: Golden, Diamond, Glitched, Mystery, Mimic. Somewhere out there: The Infinite Peel, one in ten million.

Build the empire

Upgrade your tools, unlock seven surfaces, travel to nine locations from a bedroom to a moon base, play the sticker market on demand spikes, hire workers, automate with industrial machines and prestige for permanent Peel Points. The numbers get delightfully out of hand.

Key features

Screenshots

# 1920x1080 · click any shot for full resolution

Logos & downloads

Everything below is cleared for editorial use. The full pack bundles the screenshots at full resolution plus the logo, capsules and key art.

Full press pack

Screenshots (full-res) + logos + capsules + key art. ~18 MB, ZIP.

Download .zip

Logo (transparent)

Peeling Feeling wordmark on transparent PNG.

Download PNG

Key art

1920-wide key art, no text.

Download PNG

Icon

Community / app icon, 184×184.

Download PNG

About the team

Two Martínez, one sticker obsession

Peeling Feeling is made by Carlos Martínez (muffler), concept and art, and Moisés Martínez (moimart), code and art, working across Spain and Germany. It grew out of a simple observation: peeling a sticker cleanly is one of the most universally satisfying things a human can do, and nobody had built a game where the peel itself is the game.

Press contact

Email moises@martinez.sh

Game martinez.sh/peeling-feeling

Steam store.steampowered.com/app/5139670

Assets full press pack (.zip)

# happy to arrange review keys and interviews on request.