奴凧 · Kikkei Labs
An original tale, hand-printed in motion.
A cross-platform game from Kikkei Labs — the story of the yakko, the tako and the great wave, drawn frame by frame in the spirit of Edo-period woodblock prints and set loose on an engine built just for it.
# original IP · hand-drawn ukiyo-e · coming soon
Every scene begins as an illustration in the tradition of ukiyo-e — the floating-world woodblock prints of Edo Japan. The great wave, the warriors, the daruma in the reeds, the octopus beneath the swell: hand-composed, then brought to life so they breathe and move rather than sit still on the page.
Yakko, Takako, Kamikaze and Bushi — a cast of original characters, each with a face pulled straight from the floating world.
No licence, no franchise, no reskin. Yakko Tako is original intellectual property rooted in real cultural research — its folklore, its characters and its play grow out of the same source the art does, not bolted on after the fact.
Pick a character and climb — higher is better, and the metres rack up fast. Collect daruma, spend them in the gift shop, and chase a new high score. It runs across phones in English, Japanese, Korean and more, with its low-poly floating world rendered on the in-house engine.
A cross-platform 3D engine written in-house, shaped around the look and feel of the game rather than the other way round.
New mechanics and original characters first — not another spin on a formula you have already played a hundred times.
Deep cultural and historical research feeds the world, its names and its motifs, down to the nuances most games skip.
End-to-end craft with a high artistic bar, from the first brushstroke to the last frame on screen.
上がれ、Yakko Tako. Rise up, and climb higher than the wave itself.